AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on iOS in Denmark: Q2 2022 Performance
The second quarter of 2022 saw notable trends in the performance of top 2D cartoon games on iOS in Denmark. Key metrics like weekly downloads, revenue, and active users showcased varying patterns across the top five games.
The second quarter of 2022 saw notable trends in the performance of top 2D cartoon games on iOS in Denmark. Key metrics like weekly downloads, revenue, and active users showcased varying patterns across the top five games.
Zen Match - Relaxing Puzzle from Moon Active experienced fluctuations in weekly revenue, peaking at approximately $8.3K in mid-April and maintaining a range between $4.7K and $7.9K towards the end of June. Weekly downloads for the game showed a downward trend, starting at 5.1K at the end of March and dropping to 757 by the end of June. Active users followed a similar pattern, decreasing from 22.8K to approximately 13.9K.
Bucket Crusher by Voodoo demonstrated a significant rise in weekly downloads, starting with minimal numbers in early May and surging to around 7.2K in early June. Weekly revenue, although modest, showed an upward trend, reaching $239 in early June. Active users also increased substantially, reaching approximately 16.4K by the end of June.
Hay Day from Supercell saw its weekly revenue peak at around $103.7K at the end of May, with fluctuations throughout the quarter. Weekly downloads remained relatively stable, ranging from 1.1K to 3.1K. Active users, however, saw a steady decline from 337.5K at the end of March to 171.2K by the end of June.
Royal Match by Dream Games maintained consistent weekly revenue, with figures hovering around $30K to $37K throughout the quarter. Weekly downloads remained fairly stable, ranging between 1.1K and 2.4K. Active users saw minor fluctuations, maintaining an average of around 15K.
Among Us! from InnerSloth LLC had relatively stable weekly downloads, with numbers ranging from 1.1K to 2.2K. The game’s weekly revenue showed modest peaks, reaching up to $63 in late April. Active users saw a gradual decline from 15.3K in late March to approximately 11.8K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.